CraftScape
Experienced Very long 1 quest point

Animal magnetism

Starts with Ava inside Draynor Manor.

Walkthrough

  1. Step 01

    Meet Ava

    Talk to Ava inside Draynor Manor. She has an idea for never losing an arrow again, and a long list of errands before it works.

  2. Step 02

    Call on Alice

    Head to Alice in the Morytania swamp, then carry on to her husband in the cow pen next to her house.

  3. Step 03

    Ask Alice about the trouble

    Return to Alice in the Morytania swamp for the rest of the story.

  4. Step 04

    Back to the cow pen

    Speak to Alice's husband again in the cow pen beside the house.

  5. Step 05

    Relay his answer

    Take what the husband told you back to Alice in the Morytania swamp.

  6. Step 06

    One more word with the husband

    Alice sends you to the cow pen yet again. Speak to her husband.

  7. Step 07

    Report to Alice

    Return to Alice in the Morytania swamp with the husband's latest complaint.

  8. Step 08

    Seek out the Old Crone

    Travel to the Old Crone in her house near the Slayer Tower and ask her about the amulet.

  9. Step 09

    Press the Old Crone

    Speak to the Old Crone a second time to actually get what you came for.

  10. Step 10

    Back across the swamp

    Return to Alice in the Morytania swamp, then go on to her husband in the cow pen.

  11. Step 11

    Deliver to the husband

    Hand over what you are carrying to Alice's husband in the cow pen.

  12. Step 12

    Finish the husband's errand

    Speak to Alice's husband one final time to close out his part of the story.

  13. Step 13

    Report back to Ava

    Return to Ava inside Draynor Manor with everything you have gathered.

  14. Step 14

    Consult the witch

    Ava sends you to the witch, also inside Draynor Manor, for the technical half of the plan.

  15. Step 15

    Ask the witch again

    Speak to the witch a second time for the rest of her instructions.

  16. Step 16

    Forge the bar magnet

    Use a hammer and the selected iron on an iron ore in the Rimmington mine, then bring the finished bar magnet to Ava.

  17. Step 17

    Hand over the magnet

    Give Ava the bar magnet inside Draynor Manor.

  18. Step 18

    Get a slayer's opinion

    Travel to Canifis and talk to Achtryn about what Ava is building.

  19. Step 19

    Deliver the twigs

    Bring what Achtryn gave you back to Ava in Draynor Manor.

  20. Step 20

    Compare notes

    Speak to Ava again while she works through the notes.

  21. Step 21

    Hand in the notes

    Give Ava the finished notes inside Draynor Manor.

  22. Step 22

    Collect Ava's attractor

    One last word with Ava and the device is yours, along with XP in four skills.